Minecraft Skin Checker

Type a player name to see their skin in 3D, in different poses, and download the skin file.

Features

Everything you need to look at, save and reuse a Minecraft skin, in one page.

Any Java player, by name or UUID

Type a username or paste a UUID with or without dashes. The answer comes straight from Mojang's profile service, so you always see the skin the player wears right now.

3D viewer with ten animations

Drag to turn the player, scroll or pinch to zoom, and pick still, idle, walk, run, fly, swim, wave, crouch, hit or sit. Change the speed, pause it, or let it turn on its own.

Eight poses at a glance

Standing, back view, walking, running, waving, crouching, sitting and flying, side by side. Click one to put the main viewer in that pose.

Classic and slim arms

The arm width is read from the player's profile, so a slim skin shows on the Alex model with 3 pixel arms. Switch models to see how a skin looks on the other one.

Download the skin file

Save the original PNG named after the player, the cape if they have one, or everything at once in a ZIP with the renders and every pose.

Renders and avatars

Flat front and back views, the face with its hat layer and a 3D head, from 32 to 512 pixels, pixel sharp. Save the 3D view as a PNG, with a transparent background if you like.

Player head commands

The /give command for that player's head in Java 1.21.9 to 26.x, 1.20.5 to 1.21.8, 1.13 to 1.20.4 and 1.8 to 1.12.2, by name, by UUID, or locked to the exact skin.

Preview your own skin file

Open or drop a PNG from your device to check it before you upload it to your account. The file is read in your browser and never leaves it.

Capes and elytra

Players with an official cape show it on their back. Swap it for an elytra to see the wings the cape paints, and turn the outer layer off to see the base skin underneath.

Links you can share

Every search updates the address, so a link like ?name=jeb_ opens straight on that player.

What is a Minecraft skin checker?

A Minecraft skin is the image file that paints your character. It is a small PNG, 64 by 64 pixels, that wraps around the head, body, arms and legs of the player model. Every Java Edition account has one stored on Mojang's servers, and anyone can see it, because the game has to send it to every player who sees you.

A skin checker looks that file up for you. You give it a username or a UUID, it asks Mojang for the player's profile, and it shows the skin on a 3D model. This one also tells you the arm model, the UUID in both forms, whether the player has a cape, and gives you the skin as a file you can download, edit or wear yourself.

How do you look up a player's skin?

  1. Type the name. Enter the player's Java username in the box at the top. Capital letters do not matter. You can also paste a UUID, with or without the dashes.
  2. Press Check skin. The skin loads on the 3D model in a second or two, on the Steve or Alex model that the player picked.
  3. Look around. Drag the model, zoom in, pick an animation, or click one of the poses. Turn the outer layer off to see the base skin under a jacket or hat.
  4. Save what you need. Download the skin PNG, the cape, a render, a picture of the 3D view or a ZIP with all of it. Copy the UUID or a head command from the panels.

If the name is not found, check the spelling first. Java usernames are 3 to 16 characters long and use only letters, numbers and the underscore. A few very old accounts have shorter names. If the player changed their name, the old one no longer leads to them, but their UUID still does.

How do you download a Minecraft skin?

Search the player, then press Skin PNG. You get the exact file Mojang stores, named after the player, for example jeb_.png. Nothing is redrawn or compressed, so you can open it in any skin editor or upload it to your own account as it is.

Some skins come back 64 by 32 pixels. That is the legacy format from before Java 1.8. The game still accepts it and fills in the missing left arm and left leg by mirroring the right ones, which is what the 3D view shows too.

Everything (.zip) packs the skin, the cape, the flat renders, a 3D head and all eight poses into one file. It is handy for a server profile page, a thumbnail or a Discord avatar.

How do you change your skin to one you found?

On Java Edition, download the PNG, then sign in on minecraft.net with the Microsoft account that owns the game and open the skin page from your profile. Pick the arm model first, classic or slim, then upload the file. The Minecraft Launcher does the same thing in its Skins tab. The new skin shows the next time you join a world or a server.

Pick the same model the original skin uses. This checker tells you which one that is. A slim skin on the classic model leaves a dark stripe on the side of each arm, and a classic skin on the slim model loses one column of pixels.

On Bedrock Edition, skins are set in the game itself, in the Dressing Room. You can import a PNG as a classic skin (64 by 32, 64 by 64 or 128 by 128) on Windows and phones, or use the Character Creator, which builds a character from parts and items instead of an image. Bedrock has no website to upload a skin to.

What is the difference between Steve and Alex skins?

Minecraft has two player models. The classic model, the Steve model, has arms 4 pixels wide. The slim model, the Alex model, has arms 3 pixels wide. Everything else is the same. Your account stores which one your skin uses, and the game draws every player with the right one.

ModelAlso calledArm widthDefault skins that use it
ClassicSteve, wide4 pixelsSteve, Ari, Kai, Sunny, Zuri
SlimAlex3 pixelsAlex, Efe, Makena, Noor

The slim model arrived with Alex in Java 1.8 in 2014. Seven more default skins joined Steve and Alex in Java 1.19.3, for nine in total. A player with no custom skin gets one of the nine, picked from their UUID, and there is no file to download for it.

How is a skin file laid out?

A skin is a 64 by 64 PNG. Each body part is a box, and each box is unfolded flat into a cross of six faces: top, bottom, right, front, left and back. Tick Outline the parts in the Renders tab of the tool to see where every part sits.

Every part has two layers. The inner layer is the body itself. The outer layer sits slightly bigger around it, 1 pixel larger on the head and half a pixel on the rest, and is meant for hats, hair, jackets, sleeves and trousers. Java forces the inner layer to be fully opaque, while the outer layer can be transparent or see-through.

PartBox size (pixels)Inner layer starts atOuter layer starts at
Head8 x 8 x 80, 032, 0 (the hat)
Body8 x 12 x 416, 1616, 32
Right arm4 (or 3) x 12 x 440, 1640, 32
Left arm4 (or 3) x 12 x 432, 4848, 48
Right leg4 x 12 x 40, 160, 32
Left leg4 x 12 x 416, 480, 48

The legacy 64 by 32 format, used before Java 1.8, is only the top half of that grid. It has one outer part, the hat, and no left arm or leg of its own. Bedrock also accepts 128 by 128 skins with the same layout at double the detail.

What is a UUID, and where did name history go?

A UUID is the permanent ID of a Minecraft account, 32 hexadecimal characters, often written with dashes as 8-4-4-4-12. Names can change, at most once every 30 days, but the UUID never does. Servers store your inventory, permissions and bans against it, which is why a renamed player keeps their things.

Mojang used to publish every name an account had ever used. It shut that service down on September 13, 2022, for player safety and privacy. Sites that still show old names show their own records of what they saw, not data from Mojang. This checker shows only what Mojang publishes today: the current name, the UUID, the skin and the cape.

Which players have capes?

You cannot upload a cape. Mojang gives official capes for events and promotions, for example the MINECON capes from 2011 to 2016, the Migrator cape for moving an old Mojang account to Microsoft, and anniversary capes. If a player has one equipped, the checker shows it on their back and you can download the cape file. An elytra worn by that player uses the cape's picture, which is why the viewer can show the cape as wings. Capes from mods and clients such as OptiFine are not part of the Mojang profile, so they do not show here.

How do you get a player's head in Minecraft?

Player heads cannot be found in survival. You get one with a command, in a world with cheats on or as an operator on a server. The syntax changed twice, so use the one for your version. The tool fills in the name for you; these are the general forms:

Java versionCommand
1.21.9 to 26.x/give @p minecraft:player_head[minecraft:profile={name:"Name"}]
1.20.5 to 1.21.8/give @p minecraft:player_head[minecraft:profile={name:"Name"}]
1.13 to 1.20.4/give @p minecraft:player_head{SkullOwner:"Name"}
1.8 to 1.12.2/give @p minecraft:skull 1 3 {SkullOwner:"Name"}

Java 1.20.5 replaced the SkullOwner NBT tag with the profile item component. Java 1.21.9 reworked that component again: a head with only a name or only a UUID is now a dynamic head that looks the player up when it loads and updates when they change skin. A head given by UUID keeps working after a rename. The This exact skin option in the tool writes the texture into the head instead, so it never changes and needs no lookup.

Why is Dinnerbone upside down?

It is an easter egg. Minecraft draws any player or mob named Dinnerbone or Grumm upside down, after two Mojang developers. Look up either name here and the model flips, the same as in the game. On a mob you can do it yourself with a name tag.

Are Minecraft skins private?

No. A Java skin is public by design: the game sends it to everyone who sees you, and anyone who knows your name can look it up. Changing your skin is the only way to hide an old one, and the old file can still be found by its texture address. Skin artists put real work into their designs, so wearing a skin you found is fine, but do not sell it or pass it off as your own.

This checker sends your search to Mojang through our server and keeps the answer for about ten minutes so repeat lookups are fast. Files you open from your device are never uploaded.

Do skins work on a Minecraft server?

On a normal server, yes, with nothing to set up. When you join, the server asks Mojang for your profile and passes on your skin with Mojang's signature, and every client checks that signature. That is the job of online-mode=true in server.properties.

An offline-mode server skips the check with Mojang, so players show default skins. Running offline is risky, because anyone can join with any name, as the guide on protecting your server explains. If you run one anyway, behind a proxy for example, the SkinsRestorer plugin fetches real skins and lets players set one with /skin. See how to install plugins to add it. If you want a server to try skins and heads with friends, you can start a free one on EternalZero.

Can you check a Bedrock player's skin?

Not with a public lookup. Bedrock skins belong to Xbox accounts, and there is no open service that returns a gamertag's skin the way Mojang does for Java names, so this tool does not pretend to. On a Java server that lets Bedrock players in through Geyser, their skins are converted for Java players to see in game, as covered in how to let Bedrock players join a Java server. Not sure which edition fits your group? Read Bedrock or Java.

How does this skin checker compare with other skin viewers?

Most skin sites fall into two groups. Profile sites keep their own records of names and past skins, and show a 3D model with one or two animations. Skin viewers show the model with more controls but stop at the picture. This page puts the useful parts of both in one place, without an account and without loading anything from other sites in your browser.

What you wantOn this page
See the current skin in 3DYes, with ten animations, speed, pause and auto rotate
Several poses at onceEight poses, click one to use it
Right arm modelRead from Mojang, and you can switch it
The original PNG, named after the playerYes, plus the cape and a ZIP of everything
Avatars and rendersFront, back, face and 3D head, 32 to 512 pixels
Head command for your versionFour Java version ranges, by name, UUID or fixed skin
Check a skin before you upload itOpen or drop a PNG; it stays on your device
Past names and past skinsNo. Mojang no longer publishes them

Making a server look good takes more than skins. The MOTD maker styles the line under your server's name, and the banner creator gives you the give command for a custom banner to put next to those player heads.

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